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| What's the modeling philosophy of Solidworks? I'm a Rhino3D man. I love connecting curves in space and having surfaces made on that basis. Now I want to learn Solidworks. It's quite different from Rhino. How do you build stuff in Solidworks then, what's it based on, using similar terminology to what I've used above. I need this explained my way, you see, I'm hopeless otherwise. Thanks for trying! |